OswaldScreens[ALARM_SCREEN].event_mask = EVENT_USER_BUTTONS | EVENT_HALF_SEC_TIMER;
OswaldScreens[ALARM_SCREEN].event_func = alarm_handle_events;
+ OswaldScreens[INFO_SCREEN].event_mask = 0x00; // this one does not consume any events
+ OswaldScreens[INFO_SCREEN].event_func = info_screen_handle_events;
+
OswaldState.screen_id = IDLE_SCREEN;
OswaldState.screen = &OswaldScreens[OswaldState.screen_id];