#include "oswald.h"
#include "oswald_watch_faces.h"
#include "oswald_screens.h"
-#if 0
-#include "Fonts.h"
-#include "LcdDisplay.h"
-#endif
+
+#include "embedvm.h"
+
#include "oswald_main.h"
/*
void oswald_init(void)
{
- OswaldScreens[IDLE_SCREEN].event_mask = EVENT_ONE_SEC_TIMER;
+ OswaldScreens[IDLE_SCREEN].event_mask = EVENT_USER_BUTTONS | EVENT_ONE_SEC_TIMER;
OswaldScreens[IDLE_SCREEN].event_func = idle_handle_events;
OswaldScreens[ACCEL_DISPLAY_SCREEN].event_mask = EVENT_USER_BUTTONS;
OswaldState.screen_id = IDLE_SCREEN;
OswaldState.screen = &OswaldScreens[OswaldState.screen_id];
- OswaldState.idle_show_seconds = FALSE;
if (OswaldState.screen->event_func != NULL)
OswaldState.screen->event_func(EVENT_SCREEN_VISIBLE, NULL);