#include "oswald.h"
#include "oswald_watch_faces.h"
+#include "oswald_screens.h"
+#if 0
#include "Fonts.h"
#include "LcdDisplay.h"
-
+#endif
#include "oswald_main.h"
/*
*/
clock_state OswaldClk;
watch_state OswaldState;
+watch_screen OswaldScreens[LAST_SCREEN];
-void update_screen(void)
-{
- if (OswaldState.user_screendraw_func != NULL)
- OswaldState.user_screendraw_func();
-}
-void oswald_change_to_screen(screen_number screen)
+void oswald_change_to_screen(screen_number screen_id)
{
// we spare the update if no change happened
- if (OswaldState.screen != screen) {
- OswaldState.screen = screen;
- update_screen();
+ if (OswaldState.screen_id != screen_id) {
+ OswaldState.screen_id = screen_id;
+ if ((OswaldState.screen->event_func != NULL) &&
+ (OswaldState.screen->event_mask & EVENT_SCREEN_VISIBLE))
+ OswaldState.screen->event_func(EVENT_SCREEN_VISIBLE, NULL);
}
}
void oswald_one_second_tick(void)
{
+ /* update our 'RTC' */
update_clock_state();
- update_screen();
-}
-void draw_accel_screen(void)
-{
- lcd_clear_display();
- SetFont(MetaWatch16);
- WriteLcdString(2, 2, "X:");
- WriteLcdString(20, 2, "123");
- WriteLcdString(2, 18, "Z:");
- WriteLcdString(20, 18, "123");
- WriteLcdString(2, 34, "Y:");
- WriteLcdString(20, 34, "123");
-}
-
-void idle_handle_user_buttons(watch_button button)
-{
+ /* wake-up screen if interested in the one-second-event */
+ if (OswaldState.screen->event_func != NULL &&
+ (OswaldState.screen->event_mask & EVENT_ONE_SEC_TIMER))
+ OswaldState.screen->event_func(EVENT_ONE_SEC_TIMER, NULL);
+ // oswald_update_screen();
}
void oswald_handle_button_press(watch_button button)
case BUTTON_B:
case BUTTON_D:
case BUTTON_E:
- if (OswaldState.user_button_func != NULL)
- OswaldState.user_button_func(button);
+ if (OswaldState.screen->event_func != NULL &&
+ (OswaldState.screen->event_mask & EVENT_USER_BUTTONS))
+ OswaldState.screen->event_func(EVENT_USER_BUTTONS, &button);
break;
case BUTTON_C:
// next screen
- OswaldState.screen++;
- if (OswaldState.screen >= LAST_SCREEN) {
- OswaldState.screen = IDLE_SCREEN;
- OswaldState.user_button_func = idle_handle_user_buttons;
- OswaldState.user_screendraw_func = DrawLcdDigitalClock;
- } else {
- switch (OswaldState.screen) {
- case SETTING_DATETIME_SCREEN:
- OswaldState.user_button_func = idle_handle_user_buttons;
- OswaldState.user_screendraw_func = draw_accel_screen;
- break;
- default:
- break;
- };
+ OswaldState.screen_id++;
+ if (OswaldState.screen_id >= LAST_SCREEN) {
+ OswaldState.screen_id = IDLE_SCREEN;
};
- update_screen();
+ OswaldState.screen = &OswaldScreens[OswaldState.screen_id];
+ //oswald_update_screen();
+ OswaldState.screen->event_func(EVENT_SCREEN_VISIBLE, NULL);
break;
case BUTTON_F:
// backlight on/off
void oswald_init(void)
{
- OswaldState.screen = IDLE_SCREEN;
+ OswaldScreens[IDLE_SCREEN].event_mask = EVENT_ONE_SEC_TIMER;
+ OswaldScreens[IDLE_SCREEN].event_func = idle_handle_events;
+
+ OswaldScreens[ACCEL_DISPLAY_SCREEN].event_mask = EVENT_USER_BUTTONS;
+ OswaldScreens[ACCEL_DISPLAY_SCREEN].event_func = accel_handle_events;
+
+
+ OswaldScreens[DATETIME_SETTING_SCREEN].event_mask = EVENT_USER_BUTTONS | EVENT_ONE_SEC_TIMER;
+ OswaldScreens[DATETIME_SETTING_SCREEN].event_func = datetime_setup_events;
+
+ OswaldScreens[MENU_TEST_SCREEN].event_mask = EVENT_USER_BUTTONS;
+ OswaldScreens[MENU_TEST_SCREEN].event_func = test_menu_handle_events;
+
+ OswaldState.screen_id = IDLE_SCREEN;
+ OswaldState.screen = &OswaldScreens[OswaldState.screen_id];
OswaldState.idle_show_seconds = FALSE;
- OswaldState.user_screendraw_func = DrawLcdDigitalClock;
- OswaldState.user_button_func = idle_handle_user_buttons;
+
+ if (OswaldState.screen->event_func != NULL)
+ OswaldState.screen->event_func(EVENT_SCREEN_VISIBLE, NULL);
}