(
35926ff) because it itroduced arch specific __node_random which was
defined only for x86 code so it broke other archs. This is a followup
without any arch specific code. Other than that there are no functional
changes.]
Some workloads that create a large number of small files tend to assign
too many pages to node 0 (multi-node systems). Part of the reason is that
the rotor (in cpuset_mem_spread_node()) used to assign nodes starts at
node 0 for newly created tasks.
This patch changes the rotor to be initialized to a random node number of
the cpuset.
[akpm@linux-foundation.org: fix layout]
[Lee.Schermerhorn@hp.com: Define stub numa_random() for !NUMA configuration]
[mhocko@suse.cz: Make it arch independent]
Signed-off-by: Jack Steiner <steiner@sgi.com>
Signed-off-by: Lee Schermerhorn <lee.schermerhorn@hp.com>
Signed-off-by: Michal Hocko <mhocko@suse.cz>
Reviewed-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com>
Cc: Christoph Lameter <cl@linux-foundation.org>
Cc: Pekka Enberg <penberg@cs.helsinki.fi>
Cc: Paul Menage <menage@google.com>
Cc: Jack Steiner <steiner@sgi.com>
Cc: Robin Holt <holt@sgi.com>
Cc: David Rientjes <rientjes@google.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
extern void bitmap_release_region(unsigned long *bitmap, int pos, int order);
extern int bitmap_allocate_region(unsigned long *bitmap, int pos, int order);
extern void bitmap_copy_le(void *dst, const unsigned long *src, int nbits);
+extern int bitmap_ord_to_pos(const unsigned long *bitmap, int n, int bits);
#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG))
#define BITMAP_LAST_WORD_MASK(nbits) \
* int num_online_nodes() Number of online Nodes
* int num_possible_nodes() Number of all possible Nodes
*
+ * int node_random(mask) Random node with set bit in mask
+ *
* int node_online(node) Is some node online?
* int node_possible(node) Is some node possible?
*
node_clear_state(nid, N_ONLINE);
nr_online_nodes = num_node_state(N_ONLINE);
}
+
+extern int node_random(const nodemask_t *maskp);
+
#else
static inline int node_state(int node, enum node_states state)
#define node_set_online(node) node_set_state((node), N_ONLINE)
#define node_set_offline(node) node_clear_state((node), N_ONLINE)
+
+static inline int node_random(const nodemask_t *mask) { return 0; }
#endif
#define node_online_map node_states[N_ONLINE]
}
mpol_fix_fork_child_flag(p);
#endif
+#ifdef CONFIG_CPUSETS
+ p->cpuset_mem_spread_rotor = node_random(&p->mems_allowed);
+ p->cpuset_slab_spread_rotor = node_random(&p->mems_allowed);
+#endif
#ifdef CONFIG_TRACE_IRQFLAGS
p->irq_events = 0;
#ifdef __ARCH_WANT_INTERRUPTS_ON_CTXSW
*
* The bit positions 0 through @bits are valid positions in @buf.
*/
-static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
+int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
{
int pos = 0;
#include <asm/tlbflush.h>
#include <asm/uaccess.h>
+#include <linux/random.h>
#include "internal.h"
return interleave_nodes(pol);
}
+/*
+ * Return the bit number of a random bit set in the nodemask.
+ * (returns -1 if nodemask is empty)
+ */
+int node_random(const nodemask_t *maskp)
+{
+ int w, bit = -1;
+
+ w = nodes_weight(*maskp);
+ if (w)
+ bit = bitmap_ord_to_pos(maskp->bits,
+ get_random_int() % w, MAX_NUMNODES);
+ return bit;
+}
+
#ifdef CONFIG_HUGETLBFS
/*
* huge_zonelist(@vma, @addr, @gfp_flags, @mpol)